CoSpace Robot
Austrian
Activity:
RoboCupJunior Austrian Open 2014
RoboCupJunior Austrian Open 2015
Contact:
Anton Edl
HTBLA-Weiz
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CoSpace Robot Simulator
The CsBot Simulator is implemented using Microsoft Robotics Developer Studio®. It offers an avenue for users to experiment with the physical construction, sensors, motors, and program of a robot. The CsBot Simulator allows users to
✔Setup a virtual environment;
✔Create 3D objects and integrate them with the CsBot simulator media library;
✔Assemble, program, and test real/virtual robots;
✔Monitor real-time sensory feedback and perform real-time control of both real and virtual robots;
✔Establish real-time communication/interaction between the real/virtual robots;
3D Visual Simulated Environment
The 3D Visual Simulation Environment provides simulated physical objects and their interactions which includes collisions, friction and gravity. The CoSpace Robot Simulator has a built-in library containing various 3D objects with physical models. Students can create their own 3D objects and store them in the media library.
The CsBot 3D virtual environment consists of a variety of 3D objects with physical models. They are stored in the CsBot media library. Students can create 3D objects and integrate them with the CsBot media library.
3D Virtual Environment | Virtual Entities | Entity Library |
Programming GUI
The AI development panel provides various programming interfaces for users with various programming skills.
Graphical Programming Interface
The Graphical Programming Interface is for students without programming knowledge. Students can define the sensing range and set robot action by specifying sensor values, changing the wheel power and toggling LED. The action preview helps students to have a better understanding in robot motion.
Perception/Action Based Programming Interface
The Perception/action based programming interface is suitable for students that have some experience in robotics. They can program the robot to perform more complicated tasks.
The graphical programming interface provides a mechanism to allow the students to program robots equipped with ultrasonic sensors, RGB sensors, compass sensor to perform various complex tasks like navigation, obstacle avoidance, object detection, path determination, teleportation without difficult program coding.
Advanced Condition and Action EditorMoving ahead from the Graphical Programming Interface, the Code editor allows students to edit conditions and actions in C# format. This bridges the gap between graphical programming and C programming. |
C# CodeStudents can use C# to program the robots.
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Communication
The real-time communication/interaction between the real robots and virtual robots/worlds can be established through ZigBee wireless communication. The real-time communication also enables both real and virtual robots work in CoSpace.
Connection with Real Robot
The CoSpace Robot simulator supports various Robots with Arduino controller.
CoSpace Rescue Robot – the official robot for RoboCup International Competition. | Bot’n Roll – the official robot for RoboParty. |
Australia
Activity:
Contact:
Elizabeth Bowler
RoboCup Junior Australia (RCJA)
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Teaching & Learning
Science On Materials
CoSpace Science on Material is used as a Teaching and Learning Tool to teach the properties of materials using robot for primary 3 students in Singapore. Students are required to program a virtual robot (the virtual robot is implemented using a real physical model) to move on different types of road. In order to do so, students will have to understand the properties of materials, e.g. hardness, stiffness, friction, etc and their applications, such as braking distance.
The package provides a graphical programming interface, students can use the perception/action logic interface to program the robot without the need of difficult program coding. The action preview panel in the system also helps students to have better understanding in robot motion.
CoRE
The aim of the CoSpace Robotics in Education (CoRE) is to infuse robotics and coding into the teaching and learning of secondary school curriculum.
The CoRE is a multi-purpose teaching platform for secondary school teachers and students. Students can use trigonometry concept to calculate the parameters and program a robot to move to the locations based on the XY-coordinates. Once the robot reaches the target, the student needs to answer a subject related question. Various types of questions, such as multiple choice, multiple answer, audio, video, structure text, are embedded in the platform. The configuration panel allows teachers to set questions and configure robot parameters.
In addition to the knowledge gained in the subject area, students also learn to optimum path planning.
CoSpace Challenges
CoSpace Rescue Challenge
CoSpace Rescue Challenge is the official sub-league of RoboCupJunior Challenge and RoboCup Asia-Pacific competition. In CoSpace Rescue, a team has to develop appropriate strategies for both real and virtual autonomous robots to navigate through their respective real and virtual arenas and collect objects while competing with another robot that is performing the same mission.
CoSpace Rescue Challenge provides a fun and engaging way for young people to develop their computational thinking skills and to get involved in programming and algorithm development.
CoSpace Dance Challenge
CoSpace Dance is part of the RoboCupJunior Dance Challenge. CoSpace Dance involves interactions between humans and real/virtual robots dressed in costumes to deliver a theatre show in CoSpace. The theme delivered can include speech, gesture, music, dance, and a combination of other performing arts.
CoSpace @ Home Challenge
The CoSpace @ Home is a junior version of RoboCup @ Home for university students.
The CoSpace @ Home allows participants to program a virtual service assistive robot which has high relevance for future personal domestic applications. A set of benchmark tests is used to evaluate the robot's abilities and performance in a realistic non-standardized home environment setting. Focus lies on obstacle avoidance, navigation, path planning, object recognition and object manipulation in dynamic environments.
The aim of the CoSpace @ Home Challenge is to help the participants to develop robotics research skills to prepare for future participation in RoboCup Major Challenges – RoboCup @ Home.
What is CoSpace Robot?
CoSpaceRobot is developed by RoboCup (Singapore) Association, consists of real robot, virtual robot, and simulator. It is a new robotic concept that combines and connects robotics in a real, physical space with a 3D virtual-reality world in cyber-space.
CoSpaceRobot allows users to create and program robots in both virtual and real environments using the same programming logic. It is designed to integrate infocomm technology, digital game based learning with educational robotics to interest, excite and engage young generation into STEM (science, technology, engineering, and mathematics), computational thinking and programming. CoSpaceRobot has the following features:
- Customisable 3D virtual environments with simulated real-world physics
- Easy-to-learn and interactive graphical interface
- Support high level programming language coding for the advanced users
- Both virtual and real robot runs on same codes
- Safe and conducive environment for users to experiment
- FREE CoSpace Virtual Simulator for students
Real World |
Virtual World |
Physical Models |
CoSpace Robot System Architecture |
What CoSpace Robot Offer?
How CoSpace Robot Engage Students?
Play @ CoSpace
Exploring @ CoSpace
Learning @ CoSpace
Design @ CoSpace
Making @ CoSpace
Competition@ CoSpace
Highlights
★An official competition platform for RoboCupJunior International Challenge.
★Adopted by the Robotics and Maker Academy in Singapore.
★A platform for European Union Lifelong Learning Programme.
★Used by schools in more than 20 countries, including UK, Germany, Austria, Sweden, Japan, China, Iran, Mexico, Brazil and etc.
★Adopted by more than 300 schools in UK for education in computational thinking through sponsorship by British Telecom.
★Bridge abstract academic learning with real-world scenario to bring learning “alive”.
BACKGROUND
The Singapore National CoSpace and RoboMaker Challenges aim to provide opportunities for participants to learn coding and program robots in a conducive environment with hands-on activities. Through the training workshops and challenges, participants will gain the necessary STEM and computational thinking skills and better understanding in coding and robotics - skill sets that are necessary to enable Singapore to gear up as the world’s first Smart Nation.
Organisers
The Singapore National CoSpace and RoboMaker Challenges 2014 will be jointly organized by the Robotics & Maker Academy and RoboCup Singapore National Committee.
RoboCup CoSpace Rescue Challenges
The CoSpace Rescue Competition is the sub-league of RoboCupJunior and RoboCup Asia-Pacific competition. It is available to all students aged between 8 and 18.
In CoSpace Rescue, teams are required to build a real robot, develop and program appropriate strategies for both real and virtual autonomous robots to navigate through the real and virtual worlds and collect objects, while competing with another team’s robot that is searching and collecting objects in the same real and virtual worlds.
➤Competition Rule
Click here to download the RCJ CoSpace Rescue Rule 2021
Click here to download the RCAP CoSpace Rescue Rule 2020
➤What Next…
CoSpace Rescue simulator, tutorial, videos, system requirement and getting started…
➤About RoboCup
RoboCup is an international robotic comptition founded in 1997 with the aim of promoting robotics and AI research. The official goal of the RoboCup initiative is that:
By 2050, a team of fully autonomous humanoid robot soccer players shall win the soccer game, complying with the official rule of FIFA against the winner of the most recent World Cup.
There are a variety of different leagues within the competition including RoboCup Soccer, Rescue, Simulation, @Home and RoboCupJunior. Visit the RoboCup website for more information.
➤About RoboCup Asia-Pacific(RCAP)
RoboCup Asia Pacific (RCAP) is a super-regional headquarter representing the RoboCup Federation coordinating RoboCup activities in the Asia Pacific region. RCAP headquarter is located in Singapore. The founding regions are:
- ➤ Australia
- ➤ China
- ➤ Iran
- ➤ Japan
- ➤ Russia
- ➤ Singapore
- ➤ Thailand
- ➤ Turkey
The first RoboCup Asia Pacific (robocup-ap2017.org) event will be held in Bangkok, Thailand, from 12 – 18 Dec 2017.